AI Insights · Timothy · April 2022
Top 5 Netflix Games on Android in South America Q1 2022
In Q1 2022, Netflix's top games on Android in South America showed varied performance in downloads, revenue, and active users. Discover the trends for the region's favorite Netflix games.
In Q1 2022, Netflix's top games on the Android platform in South America exhibited diverse trends in downloads, revenue, and active users. Below, we delve into the performance of the top five Netflix games during this period. All data is sourced from Sensor Tower, where more detailed insights are available.
Cats & Soup - Cute Cat Game from HIDEA saw a notable fluctuation in weekly downloads, starting strong with over 83K in late December but dropping to around 28K by the end of January. A slight recovery was observed in late March, reaching approximately 35K. Revenue peaked in mid-January at roughly $2K, experiencing a dip to about $849 in mid-February before ending March at $1.5K. Active users decreased from 369K at the start of the quarter to around 210K by the end.
Asphalt Xtreme, published by Netflix, Inc., maintained a steady download rate, starting with around 22K downloads in late December and gradually dropping to about 9.8K by the end of March. Active users followed a similar trend, starting at 32K and decreasing to approximately 23K.
Stranger Things: 1984, also from Netflix, Inc., experienced a consistent decline in weekly downloads, starting at 14.9K in late December and falling to around 6.3K by the end of March. Active users mirrored this trend, decreasing from 39K to about 24K over the quarter.
Hextech Mayhem Netflix Edition saw a significant spike in downloads at the beginning of February with about 21.8K, following its release in late January. However, downloads tapered off to around 3.8K by the end of March. Active users peaked at 22K in early February and then declined to approximately 5.5K by the end of the quarter.
Stranger Things 3: The Game, another title from Netflix, Inc., had a steady decline in downloads from 14.3K in late December to around 5.7K by late March. Active users decreased from 33K to approximately 21K throughout the quarter.
These varied trends highlight the dynamic nature of game performance on the Android platform in South America. For more detailed insights, visit Sensor Tower.